Yeah some people really liked how it had been glitched so it might be neat if they inserted a fresh rug/floor that did similar things with Animal Crossing Items symbolizing the wall in the future but it kinda sucked for those that actually wanted to use that rug as normal.
They ought to at least make it so if you talk to 2 villagers of the exact same personality type at a row they won't supply you with the exact same bit of conversation since the previous vlager did.
It's crazy how little dialogue is in this game in comparison to every one the previous games. Like, it feels like the intent was to spot in dialog post-launch, but just forgot about it.
New Horizons really has the more dialogue than any other AC game. I think you just don't find it just as much since they prioritise creating your villagers discuss everything you've been up to, such as burying bells or digging up fossils.
It does? Not to come off as rude but do you have a source? The dialogue really feels more stale than NL and I have played that more than NH.
And to add on to this, they get all Mean Women on you, should you talk to them too much. Like, I don't play to get my feelings hurt, so I try not to talk to my villagers over 1-2 times every day. _.
I love when Folks complain that the dialogue is repetitive and somebody always has to come out of the woodwork to say"do not worry I read online from a random person that this game actually has the most dialogue ever" like that's supposed to be useful lol
They do include more dialogue post launching however. Dialogue has been added for every single event
This dialog then has to be translated into a dozen languages. It's no small job
A good way to see unique dialogue is to play at various times of the cheap Animal Crossing New Horizons Bells day. Whereas Smug villagers have more conversation during the night